

A text-driven, click-based game focused on automated production and idle management. Start from a small settlement and expand your world through resource management, technological research, and squad planning in automated turn-based battle
This is a text-driven click-based game featuring automated production, idle management, town simulation, turn-based combat, and frontier expansion . You begin with a small settlement and gradually expand your influence through resource management, building planning, technological research, and squad management . Explore an ever-expanding map, engage in battles, and unlock new regions and systems as your settlement grows.
Core Gameplay 🏗 Town Management & Resource Control Construct buildings with different functions to continuously produce various resources Make strategic trade-offs under limited resources to balance development and expansion Combines automated production with idle mechanics, suitable for long-term play 🔬 Research System Unlock new buildings, units, and systems through research Technological progress directly affects town efficiency and combat strength ⚔ Turn-Based Automated Combat Battles are resolved through automatic turn-based combat between two squads Players focus on pre-battle preparation and squad composition rather than real-time control Detailed turn-by-turn combat logs are available after each battle for analysis 🗺 Map Exploration & Expansion Deploy squads to explore and expand across a grid-based map Victories unlock new resources, technologies, and map areas Exploration progress and town development influence each other in a continuous loop Mod Support The game supports a Mod system Players can freely customize: Game content Numerical balance User interface style
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