

Between Stops is a story-driven turn-based RPG with bullet-hell inspired combat. Dodge deadly boss patterns, shape character relationships, and unlock multiple routes where your choices permanently alter the story.
Release Date Between Stops is officially releasing in just over a month. Play the Demo May 8 2026 ! About the Game Between Stops is a story-driven RPG where every choice shapes how the world responds to you.
After falling asleep on a late-night subway, you and your friend Sakou awaken in a strange world that shouldn’t exist. A world created by forgotten gods. A world on the verge of being erased.
To survive, and to find a way home, you must navigate unfamiliar cities, confront dangerous enemies, and decide how you will treat the people who stand in your way. Gameplay Features Turn-Based RPG Combat inspired by Deltarune's combat, Dodge enemy attacks in real-time during their turn while choosing how to respond during yours. With new added features, such as parrying, supporting, and small rhythm mechanics.
Multiple Routes & Consequences Your actions dramatically alter character relationships, boss fights, and entire story outcomes. Character-Driven Storytelling Develop bonds with a cast of flawed, evolving characters, including Sakou, Strivain, and others whose fates depend on your decisions. Challenging Boss Encounters Unique multi-phase battles with custom mechanics and emotional narrative weight.
Will you protect this world… Or let it be destroyed like it was meant to so long ago?
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