

Top-down space combat shooter. 6 chassis, 8 weapons, 3 enemy factions, 3 bosses. Craft your build, fight through 12 sectors, survive endless waves, and compete in daily challenges. Global leaderboards.
YOU ARE THE LAST LINE OF DEFENSE
The outer sectors have gone silent. Defense nodes compromised. An AI called Archon has turned humanity's own infrastructure into a weapon — and now it's closing in. You pilot a heavy combat platform. 12 sectors of dead space, three armies, and one shot at reaching Archon's core. No reinforcements. No backup. Just you and whatever you build your ship into.
BUILD. ADAPT. BREAK THROUGH.
Cosmic Warfront isn't one ship with one gun. It's a combat machine constructor. Your chassis defines your playstyle. Your weapon defines your rhythm. Your drone covers your weaknesses. Modules and artifacts turn a good build into an unstoppable one. 6
CHASSIS:
Interceptor — speed, combo multipliers, time slowdown Assault — balanced DPS, orbital strikes on clusters Engineer — drones, repairs, protective dome Dreadnought — armor, ramping damage at the cost of shields Vanguard — head-on assault, system overload, heavy tanking Spectre — crits, phase windows, surgical precision 8
WEAPON TYPES
— from homing missiles and chain lightning to ricocheting flechettes and triple plasma volleys. 4
COMBAT DRONES
— strike, repair, interceptor, radar. 30+ MODULES and
ARTIFACTS
across four rarity tiers. 192+ base build combinations. With modules and artifacts — thousands. No two runs play the same.
FOUR RESOURCES. ZERO MARGIN FOR ERROR.
You can't just hold the trigger. Every decision is a trade-off: Shield — regenerates, but every hit resets the timer Hull — when the shield drops, damage goes here. No healing without a drone or shop Energy — powers your dash, railgun, EMP, and ultimate. Spent it all on dodges? Nothing left for the kill shot Heat — hold fire too long and your weapon locks up. At the worst possible moment A good pilot aims well. A great pilot knows when NOT to fire.
THREE ARMIES. THREE TACTICS. THREE BOSSES.
What works against one faction will fail against another.
SYNTHETIC SWARM
Dozens of small targets. Rammers, leapers, living bombs. Alone — nothing. In a wave — death. Boss QUEEN: bullet fans, homing missiles, escalating aggression with each phase.
Trailer

Screenshots (7)



Short player impressions for this game.
Loading reviews...

Add it to your wishlist and follow for updates.

Official links