

Andrea is confined to a small space. Her cyborg status and depleted battery force her to stay close to a rechargeable bed. Every day feels the same. She wonders if anything will ever change.
Andrea follows the same routine every day. At night, someone sabotages the machines that keep her alive. In the morning, she has to repair them before anything else.
The player must use Andrea's hands (both human and robotic) to solve the puzzles she faces daily to stay alive. Nothing ever changes—except, perhaps, the emotional weight it leaves on her. " We later made a few changes to enhance the overall experience.
Features: A short (~20 minutes) but meaningful interactive experience. Discover Andrea’s story by interacting with objects in her confined world. Solve puzzles she encounters every day to keep her alive.
An immersive atmosphere enhanced by carefully selected music and ambient soundscapes.
Trailer

Screenshots (7)



Short player impressions for this game.
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