

Hi this game is my attempt at an amalgamation of puzzle solving. Turn-Based Combat with Decision Based Progression, Open World Non-Linear Exploration Quests and Collectables. Save Anywhere. Collect creatures for a game inside a game.
Modern World . Turn Based RPG - Build Your Character from Leveling and the choices you make in battle. Open World, Puzzle with Tools, Equipment Customization, Quests Player Skills -" Seperate from the Battle System.
" Crafting System . Creature Collection -With its own seperate battle system.
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