Convert frames into milliseconds and tune platformer jump, buffer, dash, and hit timing values.
Game feel settings FPS: 60 Frame: 16.67ms Coyote time: 6 frames (100ms) Input buffer: 7 frames (116.67ms) Dash: 10 frames (166.67ms) Invulnerability: 24 frames (400ms) Hit stop: 4 frames (66.67ms) Jump height: 4 units Time to apex: 0.38s Gravity: 55.4 units/s^2 Jump velocity: 21.05 units/s Fall gravity: 94.18 units/s^2